AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Chile: Q4 2021
An overview of the performance of the leading basketball games on the Android platform in Chile during the fourth quarter of 2021, based on data from Sensor Tower.
In the fourth quarter of 2021, the performance of the top 5 basketball games on Android in Chile showcased interesting trends in weekly downloads, revenue, and active users. Here’s a breakdown of each game’s performance:
NBA LIVE Mobile Basketball saw a varied performance in weekly downloads, peaking at around 2.8K in mid-November and tapering off to approximately 1.9K by the end of December. Weekly revenue fluctuated, reaching a high of about $466 in early November but declining to $75 by the last week of December. Active users showed a peak of around 14.2K in mid-November, gradually decreasing to about 12K by the end of the quarter.
Basketball Arena: Online Game experienced a notable decrease in weekly downloads, starting at over 4K in early October and dropping to about 1.3K by the end of December. Revenue followed a similar downward trend, from $502 at the start of the quarter to nearly zero by the end. Active users also declined from a peak of approximately 11K in early October to just over 6K by the end of December.
NBA 2K Mobile Basketball Game saw a steady increase in weekly downloads, starting at around 1.1K and climbing to over 2.2K by the end of December. Revenue exhibited fluctuations, with a peak of about $282 in early October and another increase to $256 in the final week of December. Active users showed a gradual increase from around 2.4K to over 2.6K by the end of the quarter.
Basketball Stars: Multiplayer experienced an upward trend in weekly downloads, starting at about 1.5K in late September and rising to nearly 3K by the end of December. Revenue showed sporadic peaks, reaching $169 at the start of the quarter and fluctuating to $58 by the end. Active users grew significantly, from about 5.7K in late September to over 9K by the end of December.
Idle Five Basketball tycoon, a newer entry, showed growth in weekly downloads, starting at around 330 in early November and peaking at over 1K in early December, before dropping to 556 by the end of the quarter. Revenue followed a positive trend, starting from $18 in late November and reaching about $203 by the end of December. Active users increased from around 321 in early November to a peak of about 1.8K in mid-December, before settling at approximately 1.4K by the end of the quarter.
For more detailed insights, visit Sensor Tower.